I just returned to the U.S. from a two-and-a-half month stint in Mumbai, India, at Prime Focus on Sin City 2. I was previs/layout/animation lead under supervisor Kyle Jefferson. It was difficult, but also really fun and the experience of India was life-changing. Working on the project was very much like my experience at The Orphanage in San Francisco, where we worked on several projects for both Robert Rodriguez and Frank Miller.
other "Web" links
friends and colleagues
On November 15th, Beats Antique played the Fonda Theater in Hollywood to a sold out house. I was invited to bring some friends who worked on it. This is me with the band and Edgar Humberto Alvarez who helped out by sculpting the train and the initial versions of the band. I put a little display together of their puppet alter-egos and gave it to them after the show. Photos courtesy of Edgar's Go Pro.
Also, Dragonframe, the software that 9 out of 10 animatos uses for shooting stop-motion these days, featured our music video on their blog: Beezlebub
And furthermore, Obscura put together this super-piece about the show and the projection mapping endeavor (and I love that last shot of Zoe!):
Beats Antique “A Thousand Faces” Tour from Obscura Digital on Vimeo.
Here's what it looks like during the concert, courtesy of a spectator who posted it on youTube:
The music video/concert film that I just finished animating for Beats Antique and director Ivan Landau is going live today at FUSE TV. I was able to produce it with generous help from the owners of Shadow Machine, with sculpting assistance from my friends Edgar Humberto Alvarez and Rich Zimmerman. I also re-used an old puppet that Damon Bard and Lionel Orozco helped build (a robot) and a record store set built by Dave Waddle a number of years ago. I'm looking forward to seeing it in front of a live audience when their concert comes to Hollywood next month.
Here's a teaser for the big clay animation project that I've been working on independently, using a space at Shadow Machine. The director is Ivan Landau, whom I worked with at The Orphanage in San Francisco, and the whole project is being produced through a company that does large-scale projection mapping, Obscura Digital.
Ivan is giving me a lot of freedom to put wild images on the screen as I see fit, and I'm using a lot of old characters that I've had in boxes for years. I've also been doing a lot of previs off-and-on while working on this. I'm featured in the video below and there are clips of some of my animation. More info and pictures to come.