
One of the lower budget spots that we did at the PDI/Dreamworks Commercial and Effects division (which was closed in 2002) was a PSA for McGruff the Crime Dog on how to deal with bullies. I did some character designs for director Larry Bafia based on the client's concept that the animation should mimic a videogame.

Click on the drawing above to see it at higher resolution, it's sort of a combination of character design and animation posing.
Here's the final spot, which ended up being done almost completely by one artist (I think mostly for budgetary reasons) - I didn't work on it as an animator but I enjoyed working on the design.
neat o....
ReplyDeletenailed the video game look...
jriggity